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» Agent Models for Dynamic 3D Virtual Worlds
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AIIA
2001
Springer
14 years 5 days ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
CG
2006
Springer
13 years 7 months ago
Function-based shape modelling extension of the Virtual Reality Modelling Language
In this paper we propose a new approach to web visualisation with VRML based on a function-based shape modelling, which unifies different types of mathematical functions in order ...
Qi Liu, Alexei Sourin
ISMAR
2006
IEEE
14 years 1 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker
VW
1998
Springer
174views Virtual Reality» more  VW 1998»
13 years 12 months ago
Webots: Symbiosis Between Virtual and Real Mobile Robots
Abstract. This paper presents Webots: a realistic mobile robot simulator allowing a straightforward transfer to real robots. The simulator currently support the Khepera mobile robo...
Olivier Michel
3DIM
2003
IEEE
14 years 29 days ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...