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» Agent Models for Dynamic 3D Virtual Worlds
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AAI
2000
122views more  AAI 2000»
13 years 7 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
DIGRA
2005
Springer
14 years 1 months ago
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators
Cinematography describes principles and techniques pertaining to the effective use of cameras to film live action. The correct application of these principles and techniques produ...
James Kneafsey, Hugh McCabe
VIP
2000
13 years 9 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
MABS
2000
Springer
13 years 11 months ago
Sexual Attraction and Inter-sexual Dominance among Virtual Agents
In many group-living primates, males are dominant over females, but despite this dominance, they allow females access to resources during the period when females are sexually attra...
Charlotte K. Hemelrijk
PRICAI
2000
Springer
13 years 11 months ago
Virtual Enterprise Design - BDI Agents vs. Objects
Current research identifying architectures for a virtual enterprise has moved from information modelling to role modelling. Thus, a high level of autonomy results from the distribu...
Iyad Rahwan, Ryszard Kowalczyk, Yun Yang