Sciweavers

442 search results - page 72 / 89
» Agent Models for Dynamic 3D Virtual Worlds
Sort
View
CGF
2004
140views more  CGF 2004»
13 years 7 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
CPHYSICS
2010
88views more  CPHYSICS 2010»
13 years 7 months ago
Distributed computing as a virtual supercomputer: Tools to run and manage large-scale BOINC simulations
Distributed computing (DC) projects tackle large computational problems by exploiting the donated processing power of thousands of volunteered computers, connected through the Int...
Toni Giorgino, Matt J. Harvey, Gianni De Fabritiis
AIIDE
2009
13 years 8 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
HICSS
1998
IEEE
128views Biometrics» more  HICSS 1998»
13 years 12 months ago
A Situation Calculus Model of Hypertext
We utilize the situation calculus to develop a logical model of hypertext systems. The work builds upon the earlier work of Bieber and Kimbrough in the logical modeling of hyperte...
Richard B. Scherl, Michael Bieber, Fabio Vitali
DAGSTUHL
2007
13 years 9 months ago
Learning Probabilistic Relational Dynamics for Multiple Tasks
The ways in which an agent’s actions affect the world can often be modeled compactly using a set of relational probabilistic planning rules. This paper addresses the problem of ...
Ashwin Deshpande, Brian Milch, Luke S. Zettlemoyer...