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» Agent-Environment Interaction in Visual Homing
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ICDCSW
2006
IEEE
14 years 1 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
WSCG
2000
134views more  WSCG 2000»
13 years 9 months ago
Development of JAVA User Interface for Digital Television
The digital television development is one of the most important events in the history of television broadcasting. This paper highlights the user interface issue in digital televis...
Chengyuan Peng, Petri Vuorimaa
CVIU
2007
114views more  CVIU 2007»
13 years 7 months ago
Robust real-time vision for a personal service robot
We address visual perception for personal service robotic systems in the home. We start by identifying the main functional modules and their relationships. This includes self-loca...
Gérard G. Medioni, Alexandre R. J. Fran&cce...
IUI
2003
ACM
14 years 25 days ago
Personal choice point: helping users visualize what it means to buy a BMW
How do we know if we can afford a particular purchase? We can find out what the payments might be and check our balances on various accounts, but does this answer the question? Wh...
Andrew E. Fano, Scott W. Kurth
BIOADIT
2004
Springer
13 years 11 months ago
Anatomy and Physiology of an Artificial Vision Matrix
We present a detailed account of the processing that occurs within a biologically-inspired model for visual homing. The Corner Gradient Snapshot Model (CGSM) initially presented in...
Andrew Vardy, Franz Oppacher