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AIIDE
2008
13 years 11 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
CDVE
2007
Springer
136views Visualization» more  CDVE 2007»
14 years 2 months ago
Cooperative Validation in Distributed Control Systems Design
The team of engineers designing and implementing distributed control system software must communicate within a multidisciplinary environment. One of the main problems is the intera...
Dariusz Choinski, Mieczyslaw Metzger, Witold Nocon...
CHI
2005
ACM
14 years 9 months ago
Topic spotting common sense translation assistant
Our Translation Assistant applies common sense logic to the problem of translating speech in real time from one language to another. Using speech recognition combined with a softw...
Jae-woo Chung, Rachel Kern, Henry Lieberman
CHI
1999
ACM
14 years 1 months ago
The Reader's Helper: A Personalized Document Reading Environment
Over the last two centuries, reading styles have shifted away from the reading of documents from beginning to end and toward the skimming of documents in search of relevant inform...
Jamey Graham
LREC
2008
153views Education» more  LREC 2008»
13 years 10 months ago
Coding Emotional Events in Audiovisual Corpora
The modelling of realistic emotional behaviour is needed for various applications in multimodal human-machine interaction such as the design of emotional conversational agents (Ma...
Laurence Devillers, Jean-Claude Martin