Sciweavers

2495 search results - page 491 / 499
» Agents and interactions
Sort
View
ICCS
2009
Springer
13 years 6 months ago
Bending Virtual Spring-Damper: A Solution to Improve Local Platoon Control
This article presents a local control approach to linear vehicle platooning. Linear platoon systems are sets of vehicles that use local or global perception capabilities to form a ...
Jean-Michel Contet, Franck Gechter, Pablo Gruer, A...
FOSSACS
2005
Springer
14 years 2 months ago
Mathematical Models of Computational and Combinatorial Structures
The general aim of this talk is to advocate a combinatorial perspective, together with its methods, in the investigation and study of models of computation structures. This, of cou...
Marcelo P. Fiore
WSC
2008
13 years 11 months ago
Introducing age-based parameters into simulations of crowd dymanics
Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
14 years 19 days ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
FSTTCS
2008
Springer
13 years 9 months ago
Banach-Mazur Games on Graphs
We survey determinacy, definability, and complexity issues of Banach-Mazur games on finite and infinite graphs. Infinite games where two players take turns to move a token thro...
Erich Grädel