Sciweavers

6391 search results - page 1274 / 1279
» Agents in Groupware Systems
Sort
View
AIPS
2000
13 years 9 months ago
Vision-Servoed Localization and Behavior-Based Planning for an Autonomous Quadruped Legged Robot
Planning for real robots to act in dynamic and uncertain environments is a challenging problem. A complete model of the world is not viable and an integration of deliberation and ...
Manuela M. Veloso, Elly Winner, Scott Lenser, Jame...
WSC
2000
13 years 9 months ago
Using simulation and critical points to define states in continuous search spaces
Many artificial intelligence techniques rely on the notion ate" as an abstraction of the actual state of the nd an "operator" as an abstraction of the actions that ...
Marc S. Atkin, Paul R. Cohen
FSTTCS
2008
Springer
13 years 8 months ago
Banach-Mazur Games on Graphs
We survey determinacy, definability, and complexity issues of Banach-Mazur games on finite and infinite graphs. Infinite games where two players take turns to move a token thro...
Erich Grädel
ACMDIS
2010
ACM
13 years 8 months ago
WallBots: interactive wall-crawling robots in the hands of public artists and political activists
Street art and political activism have a rich history of shaping urban landscapes. Our work explores the processes by which public artists and political activists contribute to pu...
Stacey Kuznetsov, Eric Paulos, Mark D. Gross
AI
2007
Springer
13 years 7 months ago
Learning action models from plan examples using weighted MAX-SAT
AI planning requires the definition of action models using a formal action and plan description language, such as the standard Planning Domain Definition Language (PDDL), as inp...
Qiang Yang, Kangheng Wu, Yunfei Jiang
« Prev « First page 1274 / 1279 Last » Next »