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ISMIS
2009
Springer
16 years 15 days ago
Relational Sequence Clustering for Aggregating Similar Agents
Many clustering methods are based on flat descriptions, while data regarding real-world domains include heterogeneous objects related to each other in multiple ways. For instance,...
Grazia Bombini, Nicola Di Mauro, Stefano Ferilli, ...
ATAL
2007
Springer
16 years 4 days ago
Reciprocal negotiation over shared resources in agent societies
We are interested in domains where an agent repeatedly negotiates with other agents over shared resources where the demand or utility to the agent for the shared resources vary ov...
Sabyasachi Saha, Sandip Sen
IAT
2006
IEEE
16 years 8 hour ago
Realising Common Knowledge Assumptions in Agent Auctions
Game theory is popular in agent systems for designing auctions with desirable properties. However, many of these properties will only hold if the game and its properties are commo...
Frank Guerin, Emmanuel M. Tadjouddine
IDEAL
2005
Springer
15 years 11 months ago
Combining Influence Maps and Cellular Automata for Reactive Game Agents
Agents make up an important part of game worlds, ranging from the characters and monsters that live in the world to the armies that the player controls. Despite their importance, a...
Penelope Sweetser, Janet Wiles
MMAS
2004
Springer
15 years 11 months ago
Virtual Space Ontologies for Scripting Agents
Interactive multi-agent system improves reusability of agents by separating application design from agent design. However, it remains difficult for application designers (usually n...
Zhiqiang Gao, Liqun Ren, Yuzhong Qu, Toru Ishida