Sciweavers

2780 search results - page 181 / 556
» Agents in Proactive Environments
Sort
View
148
Voted
AAAI
2012
13 years 7 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
ROMAN
2007
IEEE
150views Robotics» more  ROMAN 2007»
15 years 11 months ago
Asymmetric Interpretations of Positive and Negative Human Feedback for a Social Learning Agent
— The ability for people to interact with robots and teach them new skills will be crucial to the successful application of robots in everyday human environments. In order to des...
Andrea Lockerd Thomaz, Cynthia Breazeal
ATAL
2005
Springer
15 years 10 months ago
NETDEMO: openNet networked agents demonstration
One   of   the   most   significant   challenges   in   applying   agent technologies lies in deployment of agent systems in large­scale open   environments.   ...
Steven Willmott, Martin D. Beer, Richard Hill, Dom...
IMECS
2007
15 years 6 months ago
Multi-Application Authentication Based on Multi-Agent System
— This paper proposes an authentication approach to support multi-clients in using a multi-application based environment. The approach is primarily based on the public key infras...
Somchart Fugkeaw, Piyawit Manpanpanich, Sekpon Jun...
IVA
2005
Springer
15 years 10 months ago
Training Agents: An Architecture for Reusability
During the last years, Intelligent Virtual Environments for Training have become a quite popular application of computer science to education. These systems involve very different...
Gonzalo Méndez, Angélica de Antonio