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PERCOM
2010
ACM
13 years 6 months ago
Towards the adaptive integration of multiple context reasoners in pervasive computing environments
Abstract—The pervasive computing vision consists in realizing ubiquitous technologies to support the execution of people’s everyday tasks by proactively providing appropriate i...
Daniele Riboni, Linda Pareschi, Claudio Bettini
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 9 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ATAL
2008
Springer
13 years 10 months ago
Learning to interact: connecting perception with action in virtual environments
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
Pedro Sequeira, Ana Paiva
AAAI
2012
11 years 10 months ago
Design and Optimization of an Omnidirectional Humanoid Walk: A Winning Approach at the RoboCup 2011 3D Simulation Competition
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
APCHI
2004
IEEE
13 years 11 months ago
Our Ubiquitous Computing Home Inside: A Practical Approach Emerging into House and Home
To make practical ubiquitous computing environment for everyday activities especially for house and home, the environment has to be proactively managed by the users at home themsel...
Soichiro Iga, Saiko Ohno