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AGI
2011
12 years 11 months ago
Delusion, Survival, and Intelligent Agents
Abstract. This paper considers the consequences of endowing an intelligent agent with the ability to modify its own code. The intelligent agent is patterned closely after AIXI with...
Mark Ring, Laurent Orseau
AAAI
2000
13 years 9 months ago
The Emergence Engine: A Behavior Based Agent Development Environment for Artists
Many artists are intrigued by the creative possibilities presented to them by virtual worlds populated with autonomous agents. Artists wishing to explore these possibilities face ...
Eitan Mendelowitz
E4MAS
2006
Springer
13 years 11 months ago
Environment as Active Support of Interaction
Indirect interactions have been shown to be of interest in MultiAgent Systems (MAS), in the simulation area as well as in real apns. The environment is also emerging as a first-ord...
Julien Saunier, Flavien Balbo, Fabien Badeig
IVA
2010
Springer
13 years 6 months ago
Using Artificial Team Members for Team Training in Virtual Environments
In a good team, members do not only perform their individual task, they also coordinate their actions with other members of the team. Developing such team skills usually involves e...
Jurriaan van Diggelen, Tijmen Muller, Karel van de...
ROBOCUP
2004
Springer
114views Robotics» more  ROBOCUP 2004»
14 years 1 months ago
Modular Learning System and Scheduling for Behavior Acquisition in Multi-agent Environment
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments such as RoboCup competitions since othe...
Yasutake Takahashi, Kazuhiro Edazawa, Minoru Asada