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DIGRA
2005
Springer
14 years 1 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
14 years 27 days ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...
MIDDLEWARE
2004
Springer
14 years 25 days ago
The Peer Sampling Service: Experimental Evaluation of Unstructured Gossip-Based Implementations
In recent years, the gossip-based communication model in large-scale distributed systems has become a general paradigm with important applications which include information dissemi...
Márk Jelasity, Rachid Guerraoui, Anne-Marie...
ICSE
2000
IEEE-ACM
13 years 11 months ago
Testing levels for object-oriented software
One of the characteristicsof object-oriented software is the complex dependency that may exist between classes due to inheritance, association and aggregation relationships. Hence...
Yvan Labiche, Pascale Thévenod-Fosse, H&eac...
NSDI
2008
13 years 9 months ago
Phalanx: Withstanding Multimillion-Node Botnets
Large-scale distributed denial of service (DoS) attacks are an unfortunate everyday reality on the Internet. They are simple to execute and with the growing prevalence and size of...
Colin Dixon, Thomas E. Anderson, Arvind Krishnamur...