Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
Text classification using a small labeled set and a large unlabeled data is seen as a promising technique to reduce the labor-intensive and time consuming effort of labeling traini...
Hardware acceleration is crucial in modern embedded system design to meet the explosive demands on performance and cost. Selected computation kernels for acceleration are usually ...
Partitioned query processing is an effective method to process continuous queries with large stateful operators in a distributed systems. This method typically partitions input da...
A large number of embedded systems include 8-bit microcontrollers for their energy efficiency and low cost. Multi-bank memory architecture is commonly applied in 8-bit microcontr...
Minming Li, Chun Jason Xue, Tiantian Liu, Yingchao...