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TLCA
2005
Springer
15 years 9 months ago
Can Proofs Be Animated By Games?
Proof animation is a way of executing proofs to nd errors in the formalization of proofs. It is intended to be \testing in proof engineering". Although the realizability inter...
Susumu Hayashi
SG
2004
Springer
15 years 9 months ago
A Framework Supporting General Object Interactions for Dynamic Virtual Worlds
Abstract. This work introduces a new interaction framework for dynamic virtual environments. The proposed system is designed to deal with all possible interactions in a virtual wor...
Pieter Jorissen, Wim Lamotte
DATE
2010
IEEE
132views Hardware» more  DATE 2010»
15 years 9 months ago
A systematic approach to the test of combined HW/SW systems
Abstract—Today we can identify a big gap between requirement specification and the generation of test environments. This article extends the Classification Tree Method for Embe...
Alexander Krupp, Wolfgang Müller 0003
ICIP
2002
IEEE
15 years 9 months ago
Estimation of camera planar motion from blurred images
The topic of the paper is to estimate parameters of the camera motion using images taken at initial and current positions of the camera. An original method handling defocused imag...
Barbara Zitová, Jan Flusser
AUSAI
2001
Springer
15 years 8 months ago
A Semiotic Model of Communication and Its Implications for the Digital City Development
This study attempts to find a theoretical basis for the development of digital cities. The ultimate function of a digital city is to support navigation in an environment. Navigatio...
Victor V. Kryssanov, Masayuki Okabe, Koh Kakusho, ...