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ICMCS
2006
IEEE
128views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Game-Theoretic Paradigm for Resource Management in Spectrum Agile Wireless Networks
We propose a new way of architecting the wireless multimedia communications systems by jointly optimizing the protocol stack at each station and the resource exchanges among stati...
Fangwen Fu, Ahmad Reza Fattahi, Mihaela van der Sc...
WOWMOM
2005
ACM
139views Multimedia» more  WOWMOM 2005»
14 years 1 months ago
An Agile Approach to Distributed Information Dissemination in Mobile Ad Hoc Networks
In order to ease the challenging task of information dissemination in a MANET, we employ a legend: a data structure passed around a network to share information with all the mobil...
Nicholas Bauer, Michael Colagrosso, Tracy Camp
XPU
2009
Springer
14 years 2 months ago
ActiveStory Enhanced: Low-Fidelity Prototyping and Wizard of Oz Usability Testing Tool
This paper presents “ActiveStory Enhanced” as a tool that enables prototyping user interfaces and conducting usability tests in a way that is aligned with agile principles. The...
Ali Hosseini-Khayat, Yaser Ghanam, Shelly Park, Fr...
DATE
2004
IEEE
131views Hardware» more  DATE 2004»
13 years 11 months ago
Efficient Modular Testing of SOCs Using Dual-Speed TAM Architectures
The increasing complexity of system-on-chip (SOC) integrated circuits has spurred the development of versatile automatic test equipment (ATE) that can simultaneously drive differe...
Anuja Sehgal, Krishnendu Chakrabarty
ESE
2008
107views Database» more  ESE 2008»
13 years 7 months ago
Realizing quality improvement through test driven development: results and experiences of four industrial teams
Test-driven development (TDD) is a software development practice that has been used sporadically for decades. With this practice, a software engineer cycles minute-by-minute betwee...
Nachiappan Nagappan, E. Michael Maximilien, Thirum...