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EUROMICRO
2005
IEEE
14 years 3 months ago
Naked Objects versus Traditional Mobile Platform Development: A Comparative Case Study
It has been suggested that use of the Naked Objects pattern could contribute to business agility of applications and reduce the amount of the application code up to 75 percent in ...
Heikki Keränen, Pekka Abrahamsson
AGILEDC
2007
IEEE
14 years 4 months ago
Large Build Teams: Help or Hindrance?
Should we use build and deployment teams on large projects? Build and deployment work often emerges as a specialization on project teams. This specialization becomes important on ...
Julian Simpson, Shane Duan
AGILEDC
2005
IEEE
14 years 3 months ago
Costs of Compliance: Agile in an Inelastic Organization
Doing agile development in a relatively inelastic environment, where policies and procedures are virtually unchangeable, creates an impedance mismatch between the agile team and i...
John J. Cunningham
SEKE
2007
Springer
14 years 4 months ago
Incremental Effort Prediction Models in Agile Development using Radial Basis Functions
One of the impediments to the wide dissemination of software estimation and measurement practices is the significant overhead imposed by these practices on the project and develop...
Raimund Moser, Witold Pedrycz, Giancarlo Succi
AGILEDC
2005
IEEE
14 years 3 months ago
Experiences Integrating Sophisticated User Experience Design Practices into Agile Processes
Most significant software processes involve a wide range of disciplines, from programming to testing, and from documentation to database development. Unfortunately, agile processe...
Paul Hodgetts