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» Aging and Human Performance
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119
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CHI
2007
ACM
16 years 3 months ago
Usability of voting systems: baseline data for paper, punch cards, and lever machines
In the United States, computer-based voting machines are rapidly replacing other older technologies. While there is potential for this to be a usability improvement, particularly ...
Michael D. Byrne, Kristen K. Greene, Sarah P. Ever...
CHI
2006
ACM
16 years 3 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CHI
2005
ACM
16 years 3 months ago
Acceptance and usability of a relational agent interface by urban older adults
This study examines the acceptance and usability of an animated conversational agent designed to establish longterm relationships with older, mostly minority adult users living in...
Timothy W. Bickmore, Lisa Caruso, Kerri Clough-Gor...
CHI
2004
ACM
16 years 3 months ago
I/O brush: drawing with everyday objects as ink
We introduce I/O Brush, a new drawing tool aimed at young children, ages four and up, to explore colors, textures, and movements found in everyday materials by "picking up&qu...
Kimiko Ryokai, Stefan Marti, Hiroshi Ishii
230
Voted
CHI
2002
ACM
16 years 3 months ago
Physical programming: designing tools for children to create physical interactive environments
Physical interactive environments can come in many forms: museum installations, amusement parks, experimental theaters, and more. Programming these environments has historically b...
Jaime Montemayor, Allison Druin, Allison Farber, S...