Sciweavers

1201 search results - page 133 / 241
» Algebraic Geometry and Object Representation in Computer Vis...
Sort
View
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 7 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
CGA
2008
15 years 4 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
ECCV
2010
Springer
15 years 2 months ago
Discriminative Nonorthogonal Binary Subspace Tracking
Visual tracking is one of the central problems in computer vision. A crucial problem of tracking is how to represent the object. Traditional appearance-based trackers are using inc...
Ang Li, Feng Tang, Yanwen Guo, Hai Tao
ICHIM
2001
87views more  ICHIM 2001»
15 years 5 months ago
Digital Preservation of Cultural Heritage through Constructive Modeling
The issues of digital preservation of shapes and internal structures of historical and cultural objects are discussed. An overview of existing approaches to computer modeling of s...
Carl Vilbrandt, Alexander A. Pasko, Galina Pasko, ...
CGF
2010
153views more  CGF 2010»
15 years 4 months ago
Localized Delaunay Refinement for Sampling and Meshing
The technique of Delaunay refinement has been recognized as a versatile tool to generate Delaunay meshes of a variety of geometries. Despite its usefulness, it suffers from one la...
Tamal K. Dey, Joshua A. Levine, A. Slatton