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VRST
2005
ACM
15 years 9 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
WACV
2005
IEEE
15 years 9 months ago
3D Recognition and Segmentation of Objects in Cluttered Scenes
In this paper we present a novel view point independent range image segmentation and recognition approach. We generate a library of 3D models off-line and represent each model wit...
Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens
SIGGRAPH
2000
ACM
15 years 7 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
CVPR
1996
IEEE
15 years 8 months ago
What is the set of images of an object under all possible lighting conditions?
The appearance of a particular object depends on both the viewpoint from which it is observed and the light sources by which it is illuminated. If the appearance of two objects is...
Peter N. Belhumeur, David J. Kriegman
VISUALIZATION
2002
IEEE
15 years 9 months ago
BLIC: Bi-Level Isosurface Compression
In this paper we introduce a new and simple algorithm to compress isosurface data. This is the data extracted by isosurface algorithms from scalar functions defined on volume gri...
Gabriel Taubin