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SIGGRAPH
1999
ACM
15 years 8 months ago
Art-based Rendering of Fur, Grass, and Trees
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
SMA
2006
ACM
120views Solid Modeling» more  SMA 2006»
15 years 9 months ago
Identifying flat and tubular regions of a shape by unstable manifolds
We present an algorithm to identify the flat and tubular regions of a three dimensional shape from its point sample. We consider the distance function to the input point cloud an...
Samrat Goswami, Tamal K. Dey, Chandrajit L. Bajaj
SIGGRAPH
1999
ACM
15 years 8 months ago
Skin: A Constructive Approach to Modeling Free-Form Shapes
We present a new particle-based surface representation with which a user can interactively sculpt free-form surfaces. The particles maintain mesh connectivity and operate under ru...
Lee Markosian, Jonathan M. Cohen, Thomas Crulli, J...
VMV
2003
154views Visualization» more  VMV 2003»
15 years 5 months ago
Piecewise Linear Approximation of Signed Distance Fields
The signed distance field of a surface can effectively support many geometry processing tasks such as decimation, smoothing, and Boolean operations since it provides efficient a...
Jianhua Wu, Leif Kobbelt
GI
1997
Springer
15 years 7 months ago
Persistent Object Systems: From Technology to Market
Abstract. This text describes how persistent object system technology developed in European basic research is being used by a small German startup software company to realize innov...
Andreas Gawecki, Florian Matthes, Joachim W. Schmi...