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MIRAGE
2007
Springer
14 years 4 months ago
3D Reconstruction of Human Faces from Occluding Contours
Abstract. In this paper we take a fresh look at the problem of extracting shape from contours of human faces. We focus on two key questions: how can we robustly fit a 3D face mode...
Michael Keller, Reinhard Knothe, Thomas Vetter
PCM
2007
Springer
112views Multimedia» more  PCM 2007»
14 years 4 months ago
Efficient Segment Based Streaming Media Transcoding Proxy for Various Types of Mobile Devices
Streaming media has contributed to a significant amount of today’s Internet Traffic. One solution of to solve this problems is using streaming proxy. There are two categories in ...
Yoohyun Park, Yong-Ju Lee, Hag-Young Kim, Kyongsok...
WABI
2007
Springer
139views Bioinformatics» more  WABI 2007»
14 years 4 months ago
Computability of Models for Sequence Assembly
Graph-theoretic models have come to the forefront as some of the most powerful and practical methods for sequence assembly. Simultaneously, the computational hardness of the underl...
Paul Medvedev, Konstantinos Georgiou, Gene Myers, ...
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
14 years 4 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
CRV
2006
IEEE
90views Robotics» more  CRV 2006»
14 years 4 months ago
Photo Hull Regularized Stereo
A regularization-based approach to 3-D reconstruction from multiple images is proposed. As one of the most widely used multiple-view 3-D reconstruction algorithms, Space Carving c...
Shufei Fan, Frank P. Ferrie