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FDG
2009
ACM
14 years 4 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
CLADE
2008
IEEE
14 years 4 months ago
SWARM: a scientific workflow for supporting bayesian approaches to improve metabolic models
With the exponential growth of complete genome sequences, the analysis of these sequences is becoming a powerful approach to build genome-scale metabolic models. These models can ...
Xinghua Shi, Rick Stevens
ICASSP
2008
IEEE
14 years 4 months ago
Systematic generation of FPGA-based FFT implementations
In this paper, we propose a systemic approach for synthesizing field-programmable gate array (FPGA) implementations of fast Fourier transform (FFT) computations. Our approach cons...
Hojin Kee, Newton Petersen, Jacob Kornerup, Shuvra...
MUE
2008
IEEE
103views Multimedia» more  MUE 2008»
14 years 4 months ago
Ubiquitous Web Access: Collaborative Optimization and Dynamic Content Negotiation
Traditionally, cellular wide area networks like UMTS are used as Internet access networks for particular users but, in some cases, they can be employed to provide Internet access ...
Xavier Sanchez-Loro, Victoria Beltran, Jordi Casad...
SECON
2008
IEEE
14 years 4 months ago
SYNAPSE: A Network Reprogramming Protocol for Wireless Sensor Networks Using Fountain Codes
—Wireless reprogramming is a key functionality in Wireless Sensor Networks (WSNs). In fact, the requirements for the network may change in time, or new parameters might have to b...
Michele Rossi, Giovanni Zanca, Luca Stabellini, Ri...