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» Algorithmic Control in Concurrent Computations
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LICS
2000
IEEE
14 years 1 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
CONCUR
2007
Springer
14 years 2 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
HPTS
1993
147views Database» more  HPTS 1993»
14 years 23 days ago
Generic Action Support for Distributed, Cooperative Applications
Elements of transaction processing become more and more accepted as a base for general purpose distributed computing.We have developed an action concept with an extended functiona...
Edgar Nett, Michael Mock
ICDE
1999
IEEE
140views Database» more  ICDE 1999»
14 years 10 months ago
Multiversion Reconciliation for Mobile Databases
As mobile computing devices become more and more popular, mobile databases have started gaining popularity. An important feature of these database systems is their ability to allo...
Shirish Hemant Phatak, B. R. Badrinath
POPL
2003
ACM
14 years 9 months ago
A generic approach to the static analysis of concurrent programs with procedures
We present a generic aproach to the static analysis of concurrent programs with procedures. We model programs as communicating pushdown systems. It is known that typical dataflow ...
Ahmed Bouajjani, Javier Esparza, Tayssir Touili