Frequent closures (FCIs) and generators (FGs) as well as the precedence relation on FCIs are key components in the definition of a variety of association rule bases. Although their...
We develop an exact dynamic programming algorithm for partially observable stochastic games (POSGs). The algorithm is a synthesis of dynamic programming for partially observable M...
Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilber...
This paper presents some interesting results obtained by the algorithm by Bauer, Der and Hermann (BDH) [1] for magnification control in Self-Organizing Maps. Magnification control ...
We consider the problem of learning to attain multiple goals in a dynamic environment, which is initially unknown. In addition, the environment may contain arbitrarily varying ele...
This paper presents a theoretical definition for designing EDAs called Elitist Convergent Estimation of Distribution Algorithm (ECEDA), and a practical implementation: the Boltzm...