This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
— Recent progress in the algorithm as well as the processor power have made the dynamics simulation of complex kinematic chains more realistic in various fields such as human mo...
Relief mosaics are collections of registered images that extend traditional mosaics by supporting motion parallax. A simple parallax interpolation algorithm based on computed corr...
Maxime Lhuillier, Long Quan, Harry Shum, Hung-Tat ...
Visual tracking is one of the key tasks in computer vision. The particle filter algorithm has been extensively used to tackle this problem due to its flexibility. However the conv...
Chunhua Shen, Michael J. Brooks, Anton van den Hen...
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...