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» Algorithmic issues in modeling motion
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SIGGRAPH
2010
ACM
14 years 25 days ago
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Martin de Lasa, Igor Mordatch, Aaron Hertzmann
RSS
2007
126views Robotics» more  RSS 2007»
13 years 9 months ago
Automatic Scheduling for Parallel Forward Dynamics Computation of Open Kinematic Chains
— Recent progress in the algorithm as well as the processor power have made the dynamics simulation of complex kinematic chains more realistic in various fields such as human mo...
Katsu Yamane, Yoshihiko Nakamura
CVPR
2001
IEEE
14 years 10 months ago
Relief Mosaics by Joint View Triangulation
Relief mosaics are collections of registered images that extend traditional mosaics by supporting motion parallax. A simple parallax interpolation algorithm based on computed corr...
Maxime Lhuillier, Long Quan, Harry Shum, Hung-Tat ...
ICIP
2005
IEEE
14 years 10 months ago
Augmented particle filtering for efficient visual tracking
Visual tracking is one of the key tasks in computer vision. The particle filter algorithm has been extensively used to tackle this problem due to its flexibility. However the conv...
Chunhua Shen, Michael J. Brooks, Anton van den Hen...
SI3D
2005
ACM
14 years 1 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu