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» Algorithms, games, and the internet
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ICML
2010
IEEE
13 years 11 months ago
Multi-agent Learning Experiments on Repeated Matrix Games
This paper experimentally evaluates multiagent learning algorithms playing repeated matrix games to maximize their cumulative return. Previous works assessed that Qlearning surpas...
Bruno Bouzy, Marc Métivier
ISAAC
2005
Springer
127views Algorithms» more  ISAAC 2005»
14 years 3 months ago
Counting Stable Strategies in Random Evolutionary Games
In this paper we study the notion of the Evolutionary Stable Strategies (ESS) in evolutionary games and we demonstrate their qualitative difference from the Nash Equilibria, by sh...
Spyros C. Kontogiannis, Paul G. Spirakis
CSL
2003
Springer
14 years 3 months ago
Simple Stochastic Parity Games
Many verification, planning, and control problems can be modeled as games played on state-transition graphs by one or two players whose conflicting goals are to form a path in th...
Krishnendu Chatterjee, Marcin Jurdzinski, Thomas A...
IPPS
2005
IEEE
14 years 3 months ago
A Powerful Direct Mechanism for Optimal WWW Content Replication
This paper addresses the problem of fine-grained data replication in large distributed systems, such as the Internet, so as to minimize the user access delays. With fine-grained d...
Samee Ullah Khan, Ishfaq Ahmad
IE
2007
13 years 11 months ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines