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» Algorithms, games, and the internet
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ICCV
2009
IEEE
13 years 7 months ago
Quasi-periodic event analysis for social game retrieval
A new problem of retrieving social games from unstructured videos is proposed. Social games are characterized by repetitions (with variations) of alternating turns between two pla...
Ping Wang, Gregory D. Abowd, James M. Rehg
OSDI
2008
ACM
14 years 10 months ago
An Internet Protocol Address Clustering Algorithm
We pose partitioning a b-bit Internet Protocol (IP) address space as a supervised learning task. Given (IP, property) labeled training data, we develop an IP-specific clustering a...
Robert Beverly, Karen R. Sollins
BROADNETS
2006
IEEE
14 years 4 months ago
Accuracy and Dynamics of Hash-Based Load Balancing Algorithms for Multipath Internet Routing
— This paper studies load balancing for multipath Internet routing. We focus on hash-based load balancing algorithms that work on the flow level to avoid packet reordering which...
Rüdiger Martin, Michael Menth, Michael Hemmke...
IFIP
1998
Springer
14 years 2 months ago
Concurrent Algorithms and Data Types Animation over the Internet
We present a distributed algorithm animation system called Catai (for Concurrent Algorithms and data Types Animation over the Internet). Among the features of this system are a lo...
Giuseppe Cattaneo, Umberto Ferraro Petrillo, Giuse...
WWW
2001
ACM
14 years 10 months ago
Algorithms and programming models for efficient representation of XML for Internet applications
XML is poised to take the World-Wide-Web to the next level of innovation. XML data, large or small, with or without associated schema, will be exchanged between increasing number ...
Neel Sundaresan, Reshad Moussa