We propose a model of computation where a Turing machine is given random access to an advice string. With random access, an advice string of exponential length becomes meaningful ...
We revisit the problem of computing shortest obstacle-avoiding paths among obstacles in three dimensions. We prove new hardness results, showing, e.g., that computing Euclidean sh...
We present a new algorithm for the computation of resultants associated with multihomogeneous (and, in particular, homogeneous) polynomial equation systems using straight-line pro...
This paper presents the first segmentation operation defined within the 3D topological map framework. Firstly we show how a traditional segmentation algorithm, found in the literat...
Abstract- Seeding the population of an evolutionary algorithm with solutions from previous runs has proved to be useful when learning control strategies for agents operating in a c...
Mitchell A. Potter, R. Paul Wiegand, H. Joseph Blu...