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» Algorithms and Data Structures for Computer Topology
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EUROGRAPHICS
2010
Eurographics
14 years 7 months ago
Exact and Robust (Self-)Intersections for Polygonal Meshes
We present a new technique to implement operators that modify the topology of polygonal meshes at intersections and self-intersections. Depending on the modification strategy, th...
Marcel Campen and Leif Kobbelt
HCI
2009
13 years 8 months ago
Mind-Mirror: EEG-Guided Image Evolution
Abstract. We propose a brain-computer interface (BCI) system for evolving images in realtime based on subject feedback derived from electroencephalography (EEG). The goal of this s...
Nima Bigdely Shamlo, Scott Makeig
CAD
2000
Springer
13 years 10 months ago
Time-critical multiresolution rendering of large complex models
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Enrico Gobbetti, Eric Bouvier
PODC
2006
ACM
14 years 4 months ago
Optimal-stretch name-independent compact routing in doubling metrics
We consider the problem of name-independent routing in doubling metrics. A doubling metric is a metric space whose doubling dimension is a constant, where the doubling dimension o...
Goran Konjevod, Andréa W. Richa, Donglin Xi...
ECCV
2008
Springer
15 years 3 days ago
Implementing Decision Trees and Forests on a GPU
We describe a method for implementing the evaluation and training of decision trees and forests entirely on a GPU, and show how this method can be used in the context of object rec...
Toby Sharp