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» Algorithms for Cartogram Animation
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ISRR
2001
Springer
165views Robotics» more  ISRR 2001»
13 years 12 months ago
Human-Centered Robotics and Interactive Haptic Simulation
A new field of robotics is emerging. Robots are today moving towards applications beyond the structured environment of a manufacturing plant. They are making their way into the e...
Oussama Khatib, Oliver Brock, K. C. Chang, Diego C...
SIGGRAPH
1993
ACM
13 years 11 months ago
Hierarchical Z-buffer visibility
An ideal visibility algorithm should a) quickly reject most of the hidden geometry in a model and b) exploit the spatial and perhaps temporal coherence of the images being generat...
Ned Greene, Michael Kass, Gavin S. P. Miller
TCSV
2008
277views more  TCSV 2008»
13 years 7 months ago
Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications
Abstract--Various 3-D face synthesis techniques have been proposed and extensively used in many applications. Compared with others, single view-based face synthesis technology allo...
Yun Sheng, Abdul H. Sadka, Ahmet M. Kondoz
TOG
2008
174views more  TOG 2008»
13 years 7 months ago
Real-time smoke rendering using compensated ray marching
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
SIGSOFT
2001
ACM
14 years 8 months ago
Detecting implied scenarios in message sequence chart specifications
Scenario-based specifications such as Message Sequence Charts (MSCs) are becoming increasingly popular as part of a requirements specification. Scenarios describe how system compo...
Jeff Kramer, Jeff Magee, Sebastián Uchitel