One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
With the maturity of GPS, wireless, and Web technologies, increasing amounts of movement data collected from various moving objects, such as animals, vehicles, mobile devices, and...
Zhenhui Li, Ming Ji, Jae-Gil Lee, Lu An Tang, Yint...
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...