In a context of interactive applications, adapting motion capture data to new situations or producing variants of them are known as non trivial tasks. We propose an original metho...
Computer animations often lack the subtle environmental changes that should occur due to the actions of the characters. Squealing car tires usually leave no skid marks, airplanes ...
Robert W. Sumner, James F. O'Brien, Jessica K. Hod...
We present an algorithm to efficiently and robustly process collisions, contact and friction in cloth simulation. It works with any technique for simulating the internal dynamics ...
Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...