Sciweavers

597 search results - page 5 / 120
» Algorithms for Cartogram Animation
Sort
View
TOG
2012
307views Communications» more  TOG 2012»
11 years 9 months ago
Ghost SPH for animating water
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
Hagit Schechter, Robert Bridson
FUIN
2010
136views more  FUIN 2010»
13 years 4 months ago
Modeling Biology using Generic Reactive Animation
Abstract. Complex biological systems involve incorporated behaviors of numerous processes, mechanisms and objects. However, experimental analysis, by its nature, divides biological...
Yaki Setty, Irun R. Cohen, David Harel
IJCAT
2010
87views more  IJCAT 2010»
13 years 5 months ago
Image-based measurement of alveoli volume expansion in an animal model of a diseased lung
Currently, there does not exist reliable MV treatment or protocols in critical care to treat acute respiratory diseases, and thus no proven way to optimise care to minimise the mor...
Christopher E. Hann, Darren Hewett, J. Geoffrey Ch...
ANSS
2002
IEEE
13 years 11 months ago
Animating 3D Facial Models with MPEG-4 FaceDefTables
In this paper, the principle of facial animation compatible with the MPEG-4 standard is introduced. Then the algorithm of calculating the displacements of face mesh vertices withi...
Dalong Jiang, Zhiguo Li, Zhaoqi Wang, Wen Gao
TOG
2008
122views more  TOG 2008»
13 years 6 months ago
Musculotendon simulation for hand animation
We describe an automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character. This is achieved by integrating the tradi...
Shinjiro Sueda, Andrew Kaufman, Dinesh K. Pai