Recently, a 3D face recognition approach based on geometric invariant signatures, has been proposed. The key idea is a representation of the facial surface, invariant to isometric ...
Alexander M. Bronstein, Michael M. Bronstein, Alon...
Computing correspondences between pairs of images is fundamental to all structures from motion algorithms. Correlation is a popular method to estimate similarity between patches o...
In sports broadcasts, networks consisting of pan-tiltzoom (PTZ) cameras usually exhibit very wide baselines, making standard matching techniques for camera calibration very hard t...
Jens Puwein, Remo Ziegler, Luca Ballan, Marc Polle...
In this paper we present an algorithm which uses adaptive selection of low-level features for main subject detection. The algorithm first computes low-level features such as contr...
We present upper and lower bounds for the number of iterations performed by the Iterative Closest Point (ICP) algorithm. This algorithm has been proposed by Besl and McKay [4] as ...