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COCO
2008
Springer
129views Algorithms» more  COCO 2008»
13 years 10 months ago
Constraint Logic: A Uniform Framework for Modeling Computation as Games
We introduce a simple game family, called Constraint Logic, where players reverse edges in a directed graph while satisfying vertex in-flow constraints. This game family can be in...
Erik D. Demaine, Robert A. Hearn
JSAC
2008
139views more  JSAC 2008»
13 years 8 months ago
A Game-Theoretic Framework for Medium Access Control
In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
Tao Cui, Lijun Chen, Steven H. Low
ICASSP
2011
IEEE
13 years 14 days ago
A new speaker identification algorithm for gaming scenarios
Speaker identification is a well-established research problem but has not been a major application used in gaming scenarios. In this paper, we propose a new algorithm for the ope...
Hoang Do, Ivan Tashev, Alex Acero
CCS
2006
ACM
14 years 15 days ago
Can machine learning be secure?
Machine learning systems offer unparalled flexibility in dealing with evolving input in a variety of applications, such as intrusion detection systems and spam e-mail filtering. H...
Marco Barreno, Blaine Nelson, Russell Sears, Antho...
RAID
2010
Springer
13 years 7 months ago
Behavior-Based Worm Detectors Compared
Abstract. Many worm detectors have been proposed and are being deployed, but the literature does not clearly indicate which one is the best. New worms such as IKEE.B (also known as...
Shad Stafford, Jun Li