We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns are generate...
In video surveillance, automatic methods for scene understanding and activity modeling can exploit the high redundancy of object trajectories observed over a long period of time. ...
Abstract— We describe a fast method to relocalise a monocular visual SLAM (Simultaneous Localisation and Mapping) system after tracking failure. The monocular SLAM system stores ...
abstract Dzung T. Hoang Philip M. Longy Je rey Scott Vitterz Department of Computer Science Duke University Box 90129 Durham, NC 27708 0129 We compare methods for choosing motion ...
Dzung T. Hoang, Philip M. Long, Jeffrey Scott Vitt...