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» Algorithms for Implicit Deformable Models
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GRAPHICSINTERFACE
2007
15 years 4 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
127
Voted
CVPR
2008
IEEE
16 years 4 months ago
Quasi-perspective projection with applications to 3D factorization from uncalibrated image sequences
The paper addresses the problem of factorization-based 3D reconstruction from uncalibrated image sequences. We propose a quasi-perspective projection model and apply the model to ...
Guanghui Wang, Q. M. Jonathan Wu, Guoqiang Sun
143
Voted
BIS
2007
183views Business» more  BIS 2007»
15 years 4 months ago
A Conceptual Framework for Composition in Business Process Management
In this work, we present a conceptual framework for deriving executable business process models from high-level, graphical business process models based on the paradigm of Service-...
Ingo Weber, Ivan Markovic, Christian Drumm
SIGGRAPH
1995
ACM
15 years 6 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
97
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ECCV
2006
Springer
16 years 4 months ago
Resolution-Aware Fitting of Active Appearance Models to Low Resolution Images
Abstract. Active Appearance Models (AAM) are compact representations of the shape and appearance of objects. Fitting AAMs to images is a difficult, non-linear optimization task. Tr...
Göksel Dedeoglu, Simon Baker, Takeo Kanade