An algorithm is presented that enables fast deformation of volumetric objects. Using this algorithm, rigid, deformable, elastic and plastic materials can be modeled by adjusting d...
The implicit approach can be used to efficiently model realistically deformable objects for large constraints such as stiffness or time. In soft bodies with pressure forces, model...
A fast collision detection and resolution scheme is one of the key components for interactive simulation of deformable objects. It is particularly challenging to reduce the computa...
Abstract. In this paper, we propose a novel technique to address motion estimation and tracking. Such technique represents the motion field using a regular grid of thin-plate spli...
— Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case o...