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» Algorithms for Triangulated Terrains
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CVPR
2008
IEEE
14 years 10 months ago
Variable baseline/resolution stereo
We present a novel multi-baseline, multi-resolution stereo method, which varies the baseline and resolution proportionally to depth to obtain a reconstruction in which the depth e...
David Gallup, Jan-Michael Frahm, Philippos Mordoha...
CVPR
2008
IEEE
14 years 10 months ago
3D surface models by geometric constraints propagation
This paper proposes a technique for estimating piecewise planar models of objects from their images and geometric constraints. First, assuming a bounded noise in the localization ...
Michela Farenzena, Andrea Fusiello
ICCV
2005
IEEE
14 years 10 months ago
Globally Optimal Estimates for Geometric Reconstruction Problems
We introduce a framework for computing statistically optimal estimates of geometric reconstruction problems. While traditional algorithms often suffer from either local minima or ...
Fredrik Kahl, Didier Henrion
ICCV
2003
IEEE
14 years 10 months ago
Surface Classification Using Conformal Structures
3D surface classification is a fundamental problem in computer vision and computational geometry. Surfaces can be classified by different transformation groups. Traditional classi...
Xianfeng Gu, Shing-Tung Yau
VIS
2008
IEEE
175views Visualization» more  VIS 2008»
14 years 9 months ago
Generation of Accurate Integral Surfaces in Time-Dependent Vector Fields
We present a novel approach for the direct computation of integral surfaces in general vector fields. As opposed to previous work, which we analyze in detail, our approach is based...
Christoph Garth, Hari Krishnan, Xavier Tricoche,...