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» Algorithms for Triangulated Terrains
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IVC
2008
138views more  IVC 2008»
13 years 8 months ago
Reconstructing relief surfaces
This paper generalizes Markov Random Field (MRF) stereo methods to the generation of surface relief (height) fields rather than disparity or depth maps. This generalization enable...
George Vogiatzis, Philip H. S. Torr, Steven M. Sei...
JGT
2007
81views more  JGT 2007»
13 years 8 months ago
Pathwidth of outerplanar graphs
We are interested in the relation between the pathwidth of a biconnected outerplanar graph and the pathwidth of its (geometric) dual. Bodlaender and Fomin [3], after having proved...
David Coudert, Florian Huc, Jean-Sébastien ...
CVGIP
2004
169views more  CVGIP 2004»
13 years 8 months ago
Contour interpolation by straight skeletons
In this paper we present an efficient method for interpolating a piecewise-linear surface between two parallel slices, each consisting of an arbitrary number of (possibly nested) ...
Gill Barequet, Michael T. Goodrich, Aya Levi-Stein...
CAGD
2002
97views more  CAGD 2002»
13 years 8 months ago
Hierarchical multiresolution reconstruction of shell surfaces
We present an adaptive, hierarchical Hh-multiresolution reconstruction algorithm to model shell surface objects from a matched pair of triangulated surfaces. Shell surfaces are an...
Chandrajit L. Bajaj, Guoliang Xu, Robert J. Holt, ...
ICIP
2010
IEEE
13 years 6 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert