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» Algorithms for Triangulated Terrains
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CGF
2010
155views more  CGF 2010»
13 years 7 months ago
Feature based terrain generation using diffusion equation
This paper presents a diffusion method for generating terrains from a set of parameterized curves that characterize the landform features such as ridge lines, riverbeds or cliffs....
Houssam Hnaidi, Eric Guérin, Samir Akkouche...
CVPR
2007
IEEE
14 years 9 months ago
Fast Terrain Classification Using Variable-Length Representation for Autonomous Navigation
We propose a method for learning using a set of feature representations which retrieve different amounts of information at different costs. The goal is to create a more efficient ...
Anelia Angelova, Larry Matthies, Daniel M. Helmick...
COMPGEOM
2005
ACM
13 years 9 months ago
Star splaying: an algorithm for repairing delaunay triangulations and convex hulls
Star splaying is a general-dimensional algorithm that takes as input a triangulation or an approximation of a convex hull, and produces the Delaunay triangulation, weighted Delaun...
Jonathan Richard Shewchuk
GIS
2007
ACM
14 years 8 months ago
Multi-scale dual morse complexes for representing terrain morphology
We propose a new multi-scale terrain model, based on a hierarchical representation for the morphology of a terrain. The basis of our morphological model is a dual Morse decomposit...
Emanuele Danovaro, Leila De Floriani, Maria Vitali...
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
13 years 11 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman