We describe algorithms to implement fully dynamic and kinetic three-dimensional unconstrained Delaunay triangulations, where the time evolution of the triangulation is not only go...
— In this paper we predict the amount of slip an exploration rover would experience using stereo imagery by learning from previous examples of traversing similar terrain. To do t...
Anelia Angelova, Larry Matthies, Daniel M. Helmick...
— An algorithm for pose and motion estimation using corresponding features in omnidirectional images and a digital terrain map is proposed. In previous paper, such algorithm for ...
— In this paper, we study how multiple robots can cover known terrain quickly. We extend Multi-Robot Forest Coverage, a state-of-the-art multi-robot coverage algorithm, from terr...
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to ...