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AMDO
2006
Springer
13 years 12 months ago
Collision Detection Trough Deconstruction of Articulated Objects
Abstract. Many applications in computer graphics require fast and robust collision detection algorithms. The problem of simulating motion in an articulated chain has been well stud...
Roberto Therón, Vidal Moreno, Belén ...
CAAN
2006
Springer
13 years 12 months ago
Distributed Routing in Tree Networks with Few Landmarks
We consider the problem of finding a short path between any two nodes of a network when no global information is available, nor any oracle to help in routing. A mobile agent, situa...
Ioannis Z. Emiris, Euripides Markou, Aris Pagourtz...
GECCO
2006
Springer
202views Optimization» more  GECCO 2006»
13 years 11 months ago
Inference of genetic networks using S-system: information criteria for model selection
In this paper we present an evolutionary approach for inferring the structure and dynamics in gene circuits from observed expression kinetics. For representing the regulatory inte...
Nasimul Noman, Hitoshi Iba
SIGGRAPH
1991
ACM
13 years 11 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
VISSYM
2007
13 years 10 months ago
Grouse: Feature-Based, Steerable Graph Hierarchy Exploration
Grouse is a feature-based approach to steerable exploration of a graph and an associated hierarchy. Steerability allows exploration to begin immediately, rather than requiring a c...
Daniel Archambault, Tamara Munzner, David Auber