There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
One of the critical problems in natural language interfaces is the discordance between the expressions covered by the interface and those by the knowledge base. In the graph-based...
Yong-Jin Han, Tae-Gil Noh, Seong-Bae Park, Se-Youn...
This paper focuses on two-cell multiple-input multiple-output (MIMO) Gaussian interfering broadcast channels (MIMO-IFBC) with K cooperating users on the cellboundary of each BS. It...
Wonjae Shin, Namyoon Lee, Jong Bu Lim, Changyong S...
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Although several real multimodal systems have been built, their development still remains a difficult task. In this paper we address this problem of development of multimodal inte...