Linear equality and inequality constraints arise naturally in specifying many aspects of user interfaces, such as requiring that one window be to the left of another, requiring th...
Alan Borning, Kim Marriott, Peter J. Stuckey, Yi X...
This work describes a perceptual user interface based on the Mean Shift algorithm to control mouse events by gestures using a generic usb camera. To demonstrate the usefulness of o...
Edson Prestes e Silva Jr., Anderson P. Ferrugem, M...
Recently, several smart phones are equipped with a 3D-accelerometer that can be used for gesture-based user interface (UI). In order to utilize the gesture UI for the real-time sys...
User interface development is a time and resource consuming task. Thus, reusing existing UI components is a desirable approach for rapid UI development. To keep UIs maintainable, ...
A new method for adapting digital images so that they are suitable for color blind viewers is presented. In contrast to earlier automatic methods which formulate the problem of ad...