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ISCAS
2002
IEEE
163views Hardware» more  ISCAS 2002»
14 years 3 months ago
A two-pass optimal motion-threading technique for 3D wavelet video coding
Motion-threading is a novel technique that can efficiently incorporate motion information into the 3D wavelet video coding. By utilizing shape adaptive wavelet transform along wit...
Lin Luo, Feng Wu, Shipeng Li, Zhenquan Zhuang, Ya-...
ISWC
2002
IEEE
14 years 3 months ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
WACV
2002
IEEE
14 years 3 months ago
Development and Analysis of a Real-Time Human Motion Tracking System
This paper describes a method for tracking human body motion from multiple views in real-time. The method extracts silhouettes in each view using background subtraction, and then ...
Jason P. Luck, Christian Debrunner, William Hoff, ...
WCRE
2002
IEEE
14 years 3 months ago
Disassembly of Executable Code Revisited
Machine code disassembly routines form a fundamental component of software systems that statically analyze or modify executable programs. The task of disassembly is complicated by...
Benjamin Schwarz, Saumya K. Debray, Gregory R. And...
ECMDAFA
2010
Springer
135views Hardware» more  ECMDAFA 2010»
14 years 3 months ago
Towards Model Driven Tool Interoperability: Bridging Eclipse and Microsoft Modeling Tools
Successful application of model-driven engineering approaches requires interchanging a lot of relevant data among the tool ecosystem employed by an engineering team (e.g., requirem...
Hugo Bruneliere, Jordi Cabot, Cauê Clasen, F...