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SI3D
2010
ACM
14 years 2 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...
AVSS
2007
IEEE
14 years 2 months ago
Accurate self-calibration of two cameras by observations of a moving person on a ground plane
A calibration algorithm of two cameras using observations of a moving person is presented. Similar methods have been proposed for self-calibration with a single camera, but intern...
Tsuhan Chen, Alberto Del Bimbo, Federico Pernici, ...
ICASSP
2007
IEEE
14 years 2 months ago
Shot Classification of Basketball Videos and its Application in Shooting Position Extraction
In this paper, we propose a system that can automatically segment a basketball video into several clips on the basis of a GOP-based scene change detection method. The length of ea...
Ming-Chun Tien, Hua-Tsung Chen, Yi-Wen Chen, Ming-...
EMMCVPR
2005
Springer
14 years 1 months ago
Object Categorization by Compositional Graphical Models
This contribution proposes a compositionality architecture for visual object categorization, i.e., learning and recognizing multiple visual object classes in unsegmented, cluttered...
Björn Ommer, Joachim M. Buhmann
VISUALIZATION
2000
IEEE
14 years 1 days ago
Real-world relativity: image-based special relativistic visualization
This paper describes a novel rendering technique for special relativistic visualization. It is an image-based method which allows to render high speed flights through real-world ...
Daniel Weiskopf, Daniel Kobras, Hanns Ruder