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» Alterable Visual Languages
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IE
2007
13 years 10 months ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines
FPLAY
2008
13 years 10 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
FMOODS
2006
13 years 10 months ago
Generating Instance Models from Meta Models
Meta modeling is a wide-spread technique to define visual languages, with the UML being the most prominent one. Despite several advantages of meta modeling such as ease of use, the...
Karsten Ehrig, Jochen Malte Küster, Gabriele ...
IJIT
2004
13 years 10 months ago
An HCI Template for Distributed Applications
Both software applications and their development environment are becoming more and more distributed. This trend impacts not only the way software computes, but also how it looks. T...
Xizhi Li
ENTCS
2006
173views more  ENTCS 2006»
13 years 9 months ago
Concurrent LSC Verification: On Decomposition Properties of Partially Ordered Symbolic Automata
Partially Ordered Symbolic Automata (POSAs) are used as the semantical foundation of visual formalisms like the scenario based language of Live Sequence Charts (LSCs). To check whe...
Tobe Toben, Bernd Westphal