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CGI
2003
IEEE
14 years 2 months ago
Immersive Vehicle Simulators for Prototyping, Training and Ergonomics
In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real condi...
Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann...
VISUALIZATION
1998
IEEE
14 years 1 months ago
Hierarchical volume analysis and visualization based on morphological operators
One common problem in the practical application of volume visualization is the proper choice of transfer functions in order to color different parts of the volume meaningfully. Th...
Christoph Lürig, Thomas Ertl
ISCC
2005
IEEE
116views Communications» more  ISCC 2005»
14 years 2 months ago
Link Buffer Sizing: A New Look at the Old Problem
We revisit the question of how much buffer an IP router should allocate for its Droptail FIFO link. For a long time, setting the buffer size to the bitrate-delay product has been ...
Sergey Gorinsky, Anshul Kantawala, Jonathan S. Tur...
ICSE
2001
IEEE-ACM
14 years 1 months ago
JMOCHA: A Model Checking Tool that Exploits Design Structure
Mocha is a model checker based on the theme of exploiting design modularity: instead of manipulating unstructured state-transition graphs, it supports the hierarchical modeling fra...
Rajeev Alur, Luca de Alfaro, Radu Grosu, Thomas A....
GAMEON
2000
13 years 10 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor