Transformations of numerical source code may require the augmentation of the original variables with new data to represent additional data the transformed program operates on. Aut...
The implementation of AI in commercial games is usually based on low level designs that makes the control predictable, unadaptive, and non reusable. Reorithms such as HTN or GOAP p...
Entropy encoding and decoding is a crucial part of any multimedia system that can be highly demanding in terms of computing power. Hardware implementation of typical compression a...
We present in this paper a framework, RMOR, for monitoring the execution of C programs against state machines, expressed in a textual (nongraphical) format in files separate from t...
Background: Alternative splicing (AS) is now considered as a major actor in transcriptome/ proteome diversity and it cannot be neglected in the annotation process of a new genome....